 "\program files\half-life\valve\halflife.wad;\program files\half-life\valve\liquids.wad;\program files\half-life\valve\xeno.wad"
"mapversion" "220"
"MaxRange" "1000"
"sounds" "1"
"classname" "worldspawn"
"classname" "worldspawn"
}
{
"origin" "333 -40 -184"
"targetname" "lm2"
"classname" "info_landmark"
}
{
"origin" "24 -259 -173"
"_light" "255 255 128 200"
"classname" "light"
}
{
"origin" "335 -36 -215"
"angles" "0 267 0"
"classname" "info_player_start"
}
{
"origin" "185 -345 -224"
"message" "Flashlight (Enabled, can be disabled in CFG files)"
"targetname" "text1"
"channel" "1"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "-1"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"origin" "160 -345 -225"
"message" "Use F (default) to put the Flashlight on. Find the door"
"targetname" "text1"
"channel" "2"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "0.6"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"model" "*1"
"target" "text1"
"wait" "4"
"classname" "trigger_multiple"
}
{
"model" "*2"
"rendercolor" "0 0 0"
"classname" "func_wall"
}
{
"model" "*3"
"stopsnd" "7"
"movesnd" "9"
"wait" "4"
"speed" "100"
"angles" "0 90 0"
"rendercolor" "0 0 0"
"classname" "func_door"
}
{
"origin" "-239 -721 -223"
"message" "Stage 2 : Teleportation and NPC`s"
"targetname" "text2"
"channel" "1"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "-1"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"origin" "-264 -721 -224"
"message" "Description :Teleport, Barney`s, Scientists, G-man"
"targetname" "text2"
"channel" "2"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "0.6"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"model" "*4"
"target" "text2"
"wait" "4"
"classname" "trigger_multiple"
}
{
"origin" "-432 -725 -154"
"_light" "255 255 128 200"
"classname" "light"
}
{
"model" "*5"
"classname" "func_wall"
}
{
"model" "*6"
"rendercolor" "0 0 0"
"health" "1"
"buoyancy" "20"
"friction" "50"
"size" "1"
"classname" "func_pushable"
}
{
"model" "*7"
"unlocked_sentence" "1"
"locked_sentence" "1"
"unlocked_sound" "3"
"locked_sound" "2"
"message" "Find a button to open this door"
"stopsnd" "4"
"movesnd" "1"
"targetname" "door"
"wait" "-1"
"speed" "100"
"angles" "0 0 0"
"rendercolor" "0 0 0"
"classname" "func_door"
}
{
"origin" "-368 -985 -155"
"_light" "255 255 128 200"
"classname" "light"
}
{
"model" "*8"
"health" "1"
"buoyancy" "20"
"friction" "50"
"size" "3"
"classname" "func_pushable"
}
{
"model" "*9"
"target" "door"
"wait" "4"
"speed" "100"
"angles" "0 0 0"
"rendercolor" "0 0 0"
"spawnflags" "1"
"classname" "func_button"
}
{
"model" "*10"
"target" "text3"
"classname" "trigger_once"
}
{
"origin" "-576 -794 -225"
"message" "Find a button to open the door"
"targetname" "text3"
"channel" "2"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "0.6"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"origin" "-243 -791 -218"
"message" "Good Job"
"targetname" "door"
"channel" "1"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "-1"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"origin" "-488 -1055 -223"
"message" "Teleportation"
"targetname" "text4"
"channel" "1"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "-1"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"origin" "-513 -1055 -224"
"message" "Just step in the teleport machine..,"
"targetname" "text4"
"channel" "2"
"fxtime" "0.25"
"holdtime" "1.5"
"fadeout" "0.5"
"fadein" "1.5"
"color2" "240 110 0"
"color" "100 100 100"
"y" "0.6"
"x" "-1"
"spawnflags" "1"
"classname" "game_text"
}
{
"model" "*11"
"target" "text4"
"wait" "4"
"classname" "trigger_multiple"
}
{
"model" "*12"
"netname" "tele1"
"target" "tele1"
"targetname" "tele"
"spawnflags" "1"
"classname" "trigger_teleport"
}
{
"origin" "-211 -948 -150"
"_light" "248 20 66 200"
"classname" "light"
}
{
"origin" "-260 -334 165"
"targetname" "tele1"
"angles" "0 0 0"
"classname" "info_teleport_destination"
}
{
"model" "*13"
"landmark" "lm3"
"map" "hc4"
"classname" "trigger_changelevel"
}
{
"origin" "-264 -343 160"
"targetname" "lm3"
"classname" "info_landmark"
}
{
"origin" "-115 -673 -179"
"_light" "255 26 26 200"
"classname" "light"
}
{
"origin" "-215 -948 -196"
"framerate" "10.0"
"angles" "0 0 0"
"scale" "1"
"renderamt" "150"
"rendermode" "5"
"model" "sprites/enter1.spr"
"rendercolor" "0 0 0"
"spawnflags" "1"
"classname" "env_sprite"
}
SP