-------- Read us. -------- (written by muddasheep) (hqa version 1.1) (thanks to gamer_7601 for the 1.1 package) (thanks to Reboot for Steam support) ------ Facts: ------ Authors: muddasheep, blackjack, jazzymike Name of modification: Halfquake Amen Number of maps: 30 + a few multiplayer maps New sounds: Yes, lots of New models: Yes New enemies: Yes New music: Yes Building time: about a year Tools used: Worldcraft 3.3, Paint Shop Pro 6, Wally, Magix Music Maker 5 & 6, HP Scanner, lots of ink, pencils and pens, windows' audio recorder, zoner hl tools (just the exe files, I compiled using a batchfile in DOS-mode); ------ Story: ------ You live your everyday life. Work, family, house, children - whatever. But one day you get caught in an absolutely dark, surrealistic and sadistic world called Halfquake. Is it an institution? Is it on earth? No-one seems to care about you, your pain and your life. Forget your past, it's gone forever. Just pray it won't be too sadistic. Amen. -------------------- Halfquake Amen Team: -------------------- muddasheep: - main idea of Halfquake Amen - textures, maps, models, soundtrack - voices: ms, NPC with toilet, guard in front of sadistic village, NPC with dynamite, somos, christmas tree; blackjack: - main idea of Halfquake Amen - ideas for dialogues and diary in sapience; - voices: bj, alienslaves, telephone (patience), diary in sapience; - played saxophone in halfquake main theme jazzymike / kent.brockman: - idea for ending dialogue, helped me with promotion video and other things, idea for new skeleton speech; - voices: jm, somos, skeleton; ------------------ Additional Sadism: ------------------ chappi: - textures: floor in audience, wall and ceiling at somos' part, sky in violence; - voice of player; - played bass in halfquake main theme auriane: - textures: ceiling in silence, "the painting" in sapience; - voices: train station, christmas tree; - and very special thanks to her for spending so much time with hqa! phoenix: He did the great map hq2_phoenix! necro: - voices: guard before patience, guy in painting room of sapience; niner: - voice of dragons whiteman: - voices: guy in key-quest, christmas tree; ixnay: - model of sword ------------ Betatesters: ------------ sven, chappi, mr.floppy, hellfire, niner, auriane, necro, dr.voodoo, phoenix, oblisk, gamespoiler, mEnsN-, rincewind, whiteman; ------------------ Special Thanks To: ------------------ blackjack, jazzymike, chappi, auriane, niner, necro, whiteman, ixnay, sven, gamespoiler, phoenix, oblisk, nine inch nails, aphex twin, bjork, beck, 3do, heroes4 soundtrack, buffy "once more with feeling" - musical, all sheep in the world, marilyn manson, my black acoustic guitar, romerquelle, magix music maker, valve, id software, "CUBE", wolfgang hohlbein, luc besson, sony, walt disney, resident evil, magic - the gathering, wally, paint shop pro, zoner hl tools, fans of halfquake - and everyone who's reading this and died due our sadism. ------------ Walkthrough: ------------ If server didn't redestribute walkthrough.hqa, visit scmapdb.wikidot.com/map:half-quake:trilogy. Or visit our website: www.halfquake.com. ----------------------- Additional Information: ----------------------- HQA - News, Walkthrough, FAQ, Soundtrack DL and Screenshots: www.halfquake.com ------------------------------------- Copyright and Publishing Information: ------------------------------------- Halfquake Amen is copyrighted by muddasheep and blackjack 2002. You can call it an intellectual property. If anyone wants to publish Halfquake Amen on a CD/DVD or any other "storage things" to come out in future, ASK us for permission: muddasheep@gmx.at or visit our website www.halfquake.com and post your questions into our forum. If you want to use textures/sounds/models and so on ASK us. If you want to make a multiplayer map for Halfquake Amen, do so and send it to us. We plan to do some updates and maybe your map is going to be in the next update. If you're going to write a review or an article about Halfquake Amen, please tell us about it and where we can find it. ----------- Known Bugs(Half-Life): ----------- - Try to avoid crouching while being in/on a train/moving thing. Thanks to the engine you might get stuck in/on it. - Sometimes you might recognize sparks somewhere in the air. That's Halflife, not us. ------ Hints: ------ - If you need walktrough guide or "s" folder, but it wasn't distributed by server, visit download section of wikidot.scmapdb.com/map:half-quake:trilogy. - Once you've activated a life cell you can walk into it at any time again. - You don't have to press all four buttons beneath Somos. One's enough to open the next room. --------- Sven Co-op conversion --------- - by Zorik using bspguy ---------------------- Thank you for reading. ---------------------- muddasheep 9:31 a.m. Wels/Austria, Wednesday, 14th August 2002 The price for humanity was humanity itself. - bj