=========================================================== pvp_secretum (Beta) by: twitch ============================================================ Completion Date: 15 May 2019 Map Name: pvp_secretum.bsp Author: twitch Author email: levelediting@gmail.com ============================================================ SECRETS SECRETS SECRETS SECRETS SECRETS SECRETS SECRETS SECRETS DEDICATED TO: MELISSA, ELLRIE, KASEN, SAMANTHA, GAVIN, TAYLOR, and A.J. Worth Mentioning: Brownie (RIP), Blaze, GG, TIKO, and probably a few others somewhere. LEVEL DESCRIPTION: Super secret secrets are everywhere. Once you gain entrance, you will have the option to trigger traps to those that wonder into the kill zones. Beware, you might think you are hidden but there are eyes behind every wall. This map is made for three teams (3v3). One team in the main area, one team in the first layer of secrets and the third in the final layer of secrets. There are three main areas to this map. Sprites for teleporters have been removed to make room for other entities. Many new custom textures were made to animate the teleporter pads. Teleporter textures are what makes the filesize so large. All textures are embedded in the map file. Very resource intensive map. I reached some of the limits for mapping on the Goldsrc engine. New textures, new secrets. This map is mostly played on a lan server and was never meant to be played by the masses. There is only one truly secure secret area in the map but at least three different ways to enter that area. Please do not message me and ask for the code to the door. Single Player: No Co-Op: No Deathmatch: Yes Suggested Players: 16-64 New Textures: Yes New Sounds: Yes New Models: No Skybox: Yes Made by DeviLMaqqeR* https://gamebanana.com/textures/4799 ============================================================ CONSTRUCTION: 1 Week build time editor used: J.A.C.K (JackHammer) utilities used: Irfanview, Photoshop, Wally known bugs: The map will probably crash the server if you try to run it on certain mods or with plugins that introduce extra effects, entities or models. You will get the 512 limit error Secrets: Yeah, just a few, nothing too crazy ;) ============================================================ Credits: I am not very active at any of the gaming related communities but I have some serious respect for twhl.info, svencoop.com, and the303.org for their contributions to the Half-Life community through their excellent mods, tutorials, discussions, and ability to remain while others simply scattered like dust in the wind. And of course, I have to give credit to the other old half-life mappers out there that are still pounding out new brushes in Hammer. You know who you are: DocRock, SilentRunner007, CreepitAll, babykitkat, UrbaNebula, Victor-933, gta-mike_TSGK, Tetsu0, Dr. Orange, Jessie, Trempler, MistaX88, JeffMOD, mr.P, and my best buddy and favorite mapper on the planet: Duhast (Badkarma), and now he is known as Schadenfreude. What excites me the most these days regarding HL? I would have to say it is Solokiller's work on his SharpLife/HL-Enhanced project. See this thread at TWHL: https://twhl.info/index.php/thread/view/19494 -------------------------------- Textures by: Almost all of the custom textures used in the map were made by me (twitch). I may have used some aspects of other people's work for trim or borders. Also: Andrew Weldon for the Nightwatch textures. Natural selection, Adam Foster, Henning Horstmann, Mohammad Alavi, Tomislav Spejic, and Tom DiLazaro. Coriolis Storm Texture Pack. Textures by Lunaran. One additional texture by Cayle George. The Mighty Pete. Includes additional textures created from bases by and/or originally authored by Randy Reddig and Kevin Roberts. If you decompile pvp_0000_5v5 or obtain the textures then please give credit to myself and the list above for the nightwatch texture set because they rock and those guys deserve the credit for their awesome textures!