Welcome to Version 3 - Of the SC_AVP Mission set You have made one of the best choices for a Sven Coop Map Pack Because - 1) Its made by a mapper that makes updates, and listens to what the community wants 2) Is always getting new maps added onto it, even though they take 6 months to come out 3) Is designed for Single Player, but is hard enough for it to still be played with mates ****************************************************************************** Map Information Title - Sven Coop Aliens V's Players Author - amckern Email Address - amckern@yahoo.com Filename's - sc_avp1, 2, 3, 4, 5, 6, 7, 8, and 9 Total File size - About 85 megabytes instaled Release Date - February 2005 Description - After being cut off from the rest of the world, your Camander has ordered you to get to, and kill, the empress alien, the story gets deeper at each MOTD. Other work - sc_28, sc_duno, sc_max, sc_massive, 2bases2 Notes - This is the third, and final Version of SC_AVP, how ever becuase of the addation of maps over time, along with updates and fixes in older maps, this set has been consdiered, and rejected for inclusion in the Svencoop Distrabrution. And as such becuase of the size of the set now (85MB) Its better to download, and install this as a SvenCoop Addon Mod. If you how ever feel that this set SHOULD be part of Svencoop, please email Sniper sniper@svencoop.com, or Svenviking svenviking@svencoop.com ****************************************************************************** Player Information Single Player - Yes - though it is designed for coop Death match - No Cooperative - Yes (highly recommended) Difficulty Setting - 2 Map Type - Walk through New Textures - Over 400 - all wad included. Download from http://downloads.ammahls.com/sc/maps/sc_avp/v2/sc_avp-wad.zip New Sounds - Over 40 Players - 1-4 players - more make it much too easier ****************************************************************************** Construction Base - None Editor Used - Hammer 3.4/3.5 Build Time - 3 Years Known bugs - None, they are all fixed now. Compile Machine - AMD XP 1.4 GIG, 512 Megs RAM ****************************************************************************** Distribution Decomplier - You may decomplie any map found in this download, though please ask me first if you wsih to use it as a base, for your own maps - If your after a texture, decomplie the map with wadtwobsp, or ask me to send you the 25 MB wad file, with all of the sc_avp textures in it. Commercial use - please let me know what product the map is in once you get it published so I can get the product and see how people like my map. (Map packs as long as non-commercial can use this map any time) ****************************************************************************** Special Thanks Thanks have to go out to the SC Community for the support - and you the player for getting this map. Also, and of course, to the Sven Co-op team for making the mod :) These people I want to pay a personal thanks to JJ45 - For his boss monster ideas - if you need one, ask him BMTWig - Wise words, big man - Just one awesome Forums admin Goanna - For Putting the set on your sever, hosting, and pushing me to go on, with supper comments ClanBBB - For Hosting DralTheImplar - For his mirc AusNS Chats XP-Cagey - for fixing the bug, in p13, that was causing leeks in sc_avp10, and the p15 tools with in built planes optimasition Svensluts - With out Mazzda, some long term issues would not have been fixed - Big thanks to the play test in update3 All the members of the Ex {KOAR} Clan, Big Thanks to GC - and Juggers' Little Brother for geting addicited to the set :D ****************************************************************************** Chnage's Version 3 had some changes to older maps, including Some optomistion, and brush clean up in sc_avp2. A big overhall of entitys, and such in sc_avp9, including the removel of the slot5 bug exploit, and the )-( wing button bug. sc_avp6 also has the addtion of AR Nades to help combat the problem with the snipers - its just a little bit more easy. ****************************************************************************** CREDITS - models This list of model files, is for sc_avp only, please check other text files in the /maps folder, for other map credits, if any bigbluetruck.mdl -Snarkpit.com garg33.mdl, robobug2.mdl -Sven Coop 2.1 Ourano.mdl, ouranogibs.mdl, scientist.mdl, woodgibs.mdl -Rewolf -Gunman Chron. dr_fell_good.mdl -sc_SubwayTrain hgrunt.mdl, null.mdl -Opera MOD rubbish.mdl -de_subway_b1 p_357.mdl, v_357.mdl, w_357.mdl -For BMIS -Model by jankuranis I don't claim anything on these models - other then u need them for the map to work right. If you use these models then Rewolf, or who ever might get pissed at you, though they might not either. These models are used _WITHOUT_ Premisions from there owners. - all but the 357 models. ****************************************************************************** CREDITS - sounds intro.wav -by Fox (Composed by amckern) lift_hum_loop.wav break_wood_box_01.wav door_slide.wav police_alert_01.wav security_access_denied.wav security_access_granted.wav target_found.wav -by Max Payne car1.wav -by Barking Dog - cs_backally distantbattle.wav (OP4) sc_avp8_radio.wav (DoD) thunder1.wav (DoD) regroup.wav (CS) truck.wav (CS) lv_neon.wav (CS) locked_in1.wav (HL) sub_hiss.wav (CS) -by Valve b6.wav klaxon2.wav -by Unknown Worlds sc_avp8.wav tv_add1.wav tv_add2.wav tv_add3.wav tv_add4.wav tv_add5.wav tv_add6.wav tv_add7.wav tv_add8.wav tv_add_end.wav -by amckern sc_avp8_ambince.wav sc_avp8_radio2.wav sc_avp9_train_idle.wav sc_avp9_train_idle2.wav sc_avp9_train_idle3.wav -by LucasArts amckern ****************************************************************************** OICW weapon credits sc_avp2 - HD .44 Long Colt by Kimono and Furious, recovered by BenderWaka -----O.I.C.W. (Objective Individual Combat Weapon) [aka M29]----- ================5.56mm x 45/20mm================ A little info on the OICW, aka M29: It's an expensive toy, $10,000 to $12,000 each, and $25-$30 a pop for the 20mm ammunition. The military plans an initial order of 45,000 units, and for them to be fielded with special units by 2009. The U.S. Military has given the OICW the designation M29. You now have this as your new 9mm Assault Rifle replacement... >:-D I gave it new muzzleflash and a bunch of sounds. You better like it...or else...*shakes fist* There are a few alternate sounds btw...just click on things. Also, there is a new shell model I found on some CS web site. Ok, that's all that's new. :-P ((NOTE: It only has the HD handpak and HD arms. I haven't put the fingers on yet...that will take a while...)) More info at http://hkpro.com/oicw.htm CREDITS: Modelled : Tactical Ops Team Skinned : SIXSHOOTER Compiled : Weine [popsomepops@netscape.net] Peewees : [ßÏÑÐ¥€¥€] HD Stuff : Weine [popsomepops@netscape.net] OICW Info: HKPRO [www.hkpro.com]