"babygarg/gar_alert1.wav" "hl2/guard/growl_high.wav" "babygarg/gar_alert2.wav" "hl2/guard/growl_high.wav" "babygarg/gar_alert3.wav" "hl2/guard/growl_high.wav" "babygarg/gar_attack1.wav" "hl2/guard/angry1.wav" "babygarg/gar_attack2.wav" "hl2/guard/angry2.wav" "babygarg/gar_attack3.wav" "hl2/guard/angry3.wav" "babygarg/gar_breathe1.wav" "null.wav" "babygarg/gar_breathe2.wav" "null.wav" "babygarg/gar_breathe3.wav" "null.wav" "babygarg/gar_die1.wav" "hl2/guard/antlion_guard_die1.wav" "babygarg/gar_die2.wav" "hl2/guard/antlion_guard_die2.wav" "babygarg/gar_flameoff1.wav" "null.wav" "babygarg/gar_flameon1.wav" "null.wav" "babygarg/gar_flamerun1.wav" "null.wav" "babygarg/gar_idle1.wav" "hl2/guard/growl_idle.wav" "babygarg/gar_idle2.wav" "hl2/guard/growl_idle.wav" "babygarg/gar_idle3.wav" "hl2/guard/growl_idle.wav" "babygarg/gar_idle4.wav" "hl2/guard/growl_idle.wav" "babygarg/gar_idle5.wav" "hl2/guard/growl_idle.wav" "babygarg/gar_pain1.wav" "hl2/guard/angry1.wav" "babygarg/gar_pain2.wav" "hl2/guard/angry2.wav" "babygarg/gar_pain3.wav" "hl2/guard/angry3.wav" "babygarg/gar_step1.wav" "hl2/guard/foot_light1.wav" "babygarg/gar_step2.wav" "hl2/guard/foot_light2.wav" "babygarg/gar_stomp1.wav" "hl2/guard/shove1.wav"