// HUMAN GRUNTS "!HG_GREN0" null.wav "!HG_GREN1" null.wav "!HG_GREN2" null.wav "!HG_GREN3" null.wav "!HG_GREN4" null.wav "!HG_GREN5" null.wav "!HG_GREN6" null.wav // Player Alert "!HG_ALERT0" "scmod/phouse/hassault/assault_alert1.ogg" "!HG_ALERT1" "scmod/phouse/hassault/assault_alert2.ogg" "!HG_ALERT2" "scmod/phouse/hassault/assault_alert1.ogg" "!HG_ALERT3" "scmod/phouse/hassault/assault_alert2.ogg" "!HG_ALERT4" "scmod/phouse/hassault/assault_alert1.ogg" "!HG_ALERT5" "scmod/phouse/hassault/assault_alert2.ogg" "!HG_ALERT6" "scmod/phouse/hassault/assault_alert1.ogg" // Monster Alert "!HG_MONST0" "scmod/phouse/hassault/assault_alert1.ogg" "!HG_MONST1" "scmod/phouse/hassault/assault_alert2.ogg" "!HG_MONST2" "scmod/phouse/hassault/assault_alert1.ogg" "!HG_MONST3" "scmod/phouse/hassault/assault_alert2.ogg" // Take cover "!HG_COVER0" null.wav "!HG_COVER1" null.wav "!HG_COVER2" null.wav "!HG_COVER3" null.wav "!HG_COVER4" null.wav "!HG_COVER5" null.wav "!HG_COVER6" null.wav "!HG_COVER7" null.wav // Throw grenade "!HG_THROW0" null.wav "!HG_THROW1" null.wav "!HG_THROW2" null.wav "!HG_THROW3" null.wav // Taunt "!HG_TAUNT0" null.wav "!HG_TAUNT1" null.wav "!HG_TAUNT2" null.wav "!HG_TAUNT3" null.wav "!HG_TAUNT4" null.wav "!HG_TAUNT5" null.wav // Charge "!HG_CHARGE0" null.wav "!HG_CHARGE1" null.wav "!HG_CHARGE2" null.wav "!HG_CHARGE3" null.wav // Idle "!HG_IDLE0" null.wav "!HG_IDLE1" null.wav "!HG_IDLE2" null.wav "!HG_QUEST0" null.wav "!HG_QUEST1" null.wav "!HG_QUEST2" null.wav "!HG_QUEST3" null.wav "!HG_QUEST4" null.wav "!HG_QUEST5" null.wav "!HG_QUEST6" null.wav "!HG_QUEST7" null.wav "!HG_QUEST8" null.wav "!HG_QUEST9" null.wav "!HG_QUEST10" null.wav "!HG_QUEST11" null.wav "!HG_ANSWER0" null.wav "!HG_ANSWER1" null.wav "!HG_ANSWER2" null.wav "!HG_ANSWER3" null.wav "!HG_ANSWER4" null.wav "!HG_ANSWER5" null.wav "!HG_ANSWER6" null.wav "!HG_CLEAR0" null.wav "!HG_CLEAR1" null.wav "!HG_CLEAR2" null.wav "!HG_CLEAR3" null.wav "!HG_CLEAR4" null.wav "!HG_CLEAR5" null.wav "!HG_CLEAR6" null.wav "!HG_CLEAR7" null.wav "!HG_CLEAR8" null.wav "!HG_CLEAR9" null.wav "!HG_CLEAR10" null.wav "!HG_CLEAR11" null.wav "!HG_CLEAR12" null.wav "!HG_CHECK0" null.wav "!HG_CHECK1" null.wav "!HG_CHECK2" null.wav "!HG_CHECK3" null.wav "!HG_CHECK4" null.wav "!HG_CHECK5" null.wav "!HG_CHECK6" null.wav "!HG_CHECK7" null.wav //narrative "!HG_SNOOP1A" null.wav "!HG_SNOOP2A" null.wav "!HG_SNOOP3A" null.wav "!HG_SNOOP4A" null.wav "!HG_SNOOP5A" null.wav "!HG_DRAG1A" null.wav "!HG_DRAG2A" null.wav "!HG_DRAG3A" null.wav "!HG_DRAG4A" null.wav "!HG_DRAG5A" null.wav "!HG_DRAG6A" null.wav "!HG_SUCKS" null.wav "!HG_CIVVIES" null.wav "minigun/hw_shoot1.wav" "scmod/phouse/weapons/fire_minigun01.ogg" "hgrunt/gr_die1.wav" "scmod/phouse/hassault/assault_die1.ogg" "hgrunt/gr_die2.wav" "scmod/phouse/hassault/assault_die2.ogg" "hgrunt/gr_die3.wav" "scmod/phouse/hassault/assault_die3.ogg" "hgrunt/gr_pain1.wav" "scmod/phouse/hassault/assault_pain1.ogg" "hgrunt/gr_pain2.wav" "scmod/phouse/hassault/assault_pain2.ogg" "hgrunt/gr_pain3.wav" "scmod/phouse/hassault/assault_pain3.ogg" "hgrunt/gr_pain4.wav" "scmod/phouse/hassault/assault_pain1.ogg" "hgrunt/gr_pain5.wav" "scmod/phouse/hassault/assault_pain2.ogg"